<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: What to expect at the BlackBerry Developer Conference</title>
	<atom:link href="http://www.pocketberry.com/2009/11/09/what-to-expect-at-the-blackberry-developer-conference/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pocketberry.com/2009/11/09/what-to-expect-at-the-blackberry-developer-conference/</link>
	<description></description>
	<lastBuildDate>Sun, 12 Feb 2012 10:40:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: PBA Bowling 2 available for BlackBerry Storm 2 with Open GL graphics &#124; PocketBerry: Mobile</title>
		<link>http://www.pocketberry.com/2009/11/09/what-to-expect-at-the-blackberry-developer-conference/comment-page-1/#comment-5923</link>
		<dc:creator>PBA Bowling 2 available for BlackBerry Storm 2 with Open GL graphics &#124; PocketBerry: Mobile</dc:creator>
		<pubDate>Sat, 26 Dec 2009 17:19:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pocketberry.com/?p=10842#comment-5923</guid>
		<description>[...] happy to see Open GL get implemented in games at last.  Back in the BlackBerry Developer Conference, we were teased with games such as Need for Speed on the BlackBerry Storm 2 rockin&#8217; Open GL [...]</description>
		<content:encoded><![CDATA[<p>[...] happy to see Open GL get implemented in games at last.  Back in the BlackBerry Developer Conference, we were teased with games such as Need for Speed on the BlackBerry Storm 2 rockin&#8217; Open GL [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

