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[28 Sep 2010 | No Comment | ]

Gaming is an art form where players wear their achievements on a badge of pride. Some will have the burden of attaining a high score, with the sad truth that no one else will know. Some will brag to their friends who may or may not take them for their word. If someone beats my high score, I will refuse to look at their BlackBerry until I beat theirs.

Yesterday at the Community Connection here at DEVCON, we got a chance to speak with Dan Crawford from Pretzil – an API that enables game developers to create more value for their customers. Dan Crawford is highly enthusiastic about Pretzil’s product and took me on a quick tour of its ins and outs.

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